August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronosâ„¢ Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability ...
How do I tile a texture across a triangle strip rendered terrain?<BR><BR>I randomly generate a terrain using a circle algorithm derivative.<BR><BR>I have a multitexturing environment such that it ...
This example demonstrates the creation of a texture in OpenGL* 4.3 that has a sub-region updated by an OpenCLâ„¢ C kernel running on Intel® Processor Graphics with Microsoft Windows*. One example use of ...