Exploring other worlds in virtual reality is amazing, but exploring endless bits of user-created 3D stuff might be even better. Sketchfab gained popularity as a storehouse for models that could be 3D ...
New York-based startup Sketchfab has been acquired by Epic Games, the company behind Fortnite and Unreal Engine. Sketchfab has been building a platform to upload, download, view, share, sell and buy ...
Late last month, Sketchfab launched an online store which will make it easier for designers to buy and sell 3D models. The platform’s 1.5 million creative professionals can monetize their work and ...
Sketchfab is a web service to publish, share and embed interactive 3D models in real-time. Put simply, the site is part of a growing network of online 3D software to enable artistes, designers, and ...
New integration lets users directly transfer Poly Models to Sketchfab. At the end of last year, Google announced it would be shuttering Poly, the 3D object library and hosting platform it launched in ...
Sketchfab, the online platform for 3D file sharing, has today announced the close of a $7 million Series A round led by FirstMark Capital. Existing investors TechStars, Balderton, Partech and Borealis ...
Sketchfab, the platform that lets you view, share, and download 3D models via traditional monitors and AR/VR headsets, today announced its been acquired by Unreal Engine creators Epic Games. Founded ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Sketchfab, a web service that lets users upload, download, and share 3D ...
This post is from the “Beyond The Headset” interview series. Featured image by Pascal Perich. “Our mission is to be the best platform for 3D creators to publish and share 3D content on the internet, ...
3D content-platform Sketchfab has a new tool for creators who make your favorite 3D, virtual reality, and augmented reality content. The company's new Download API will allow any 3D-creation ...
In most architecture projects, the input of the end user of the space is an important consideration; but what if those users are no longer living? Memorial architecture for the dead is a uniquely ...
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