Spawn markers have a new optional MaxVerticalSpawnOffset field. It sets how far up and down the marker searches for a spawn ...
Chapter I: Out of the Breach introduces a new ability system built on Runestones. Collect them, then slot them into a Runebinder’s Lattice to shape how you fight. Avatars can now equip up to two ...
Below you will find the pre-release patch notes for Update 8, which we will update weekly! Please report any bugs via the in-game bug reporter, and submit any feedback/suggestions via the Feedback ...
Added an Example_Vector_Offset_Constant biome that provides an example of how to build a constant-value random vector offset. Added two example biomes: Example_Vector_Offset_Gradient - uses vector ...
Set out on an adventure built for both creation and play. Hytale blends the freedom of a sandbox with the momentum of an RPG: explore a procedurally generated world full of dungeons, secrets, and a ...
Chapter I: Out of the Breach is out now! Back in July we gave you a first look at the Goblins, the Goblin Breach, and Hytale's first handcrafted dungeon. Since that time, many of you have been playing ...
Hello, everyone!Below you will find the pre-release patch notes for Update 7, which we will update weekly! Please report any bugs via the in-game bug reporter, and submit any feedback/suggestions via ...
It's been 10 weeks since early access launched, and this is already our 4th update! There's still a lot of work ahead of us. Our first updates were mostly bug fixes and foundational work. Not the ...