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WebGL (Web Graphics Library) is a JavaScript API that enables hardware-accelerated 2D and 3D graphics directly in the browser via the HTML canvas. It powers tools like Google Maps, enables web-based ...
Variable Rate Shading (VRS), also known as Fragment Shading Rate, is a technique which allows to decouple the rasterization and pixel shading rate. VRS can be used to minimize the pixel shading ...
The 3D content industry sits at the intersection of gaming, social interaction and enterprise applications, and two names dominate investor conversations today — Unity Software Inc. (U) and Roblox ...
Minecraft fans were astonished by the recent news that the popular Distant Horizons mod, which uses level of detail (LOD) techniques to render faraway scenery without heavily impacting performance, ...
Over the past decades, computer scientists have developed many computational tools that can analyze and interpret images. These tools have proved useful for a broad range of applications, including ...
Godot Engine v4.5.beta.custom_build (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors. --- Debug adapter server started on port 6006 --- ERROR ...
Abstract: Compositional 3D scene synthesis has diverse applications across a spectrum of industries such as robotics, films, and video games, as it closely mirrors the complexity of real-world ...
A new research framework helps AI agents explore three-dimensional spaces they can’t directly detect. Called MindJourney, the approach addresses a key limitation in vision-language models (VLMs), ...
Abstract: In the realm of robotics, teleoperation plays a pivotal role in performing high-risk or intricate tasks, and obtaining precise 3D whole-body pose is crucial for this purpose. Traditional two ...