Google and Unity share a fundamental belief – that AI can open the opportunity of game creation to anyone with an idea for a game – and the two companies are teaming up to build that future together.
Over the last few weeks, we've announced the launch of the Unity CLI followed by the release of the official Unity Plugin, all to support the singular idea that Unity should meet developers in the ...
We're excited to announce that the official Unity plugin for OpenAI’s Codex is available now! The new plugin perfectly coincides with the release of GPT-6 Astra, the newest OpenAI model that makes ...
The way you arrive at the Unity Engine has changed faster this year than most of us expected, and a growing number of you now might begin by describing a game you want to create to a coding agent ...
For Hologryph, developing SAND: Raiders of Sophie meant turning an alternate-history 1910 desert wasteland into an extraction game that could keep growing long after launch. Players crew and pilot ...
6000.0.80f1 download and release notes.
More and more of development happens in the terminal: in scripts, in CI, and increasingly in the hands of AI agents. Today Unity meets you there. The Unity CLI brings Unity to the terminal at every ...
SEOUL, South Korea — July 21, 2026 — Today at Unite Seoul, Unity (NYSE: U) announced plans for Unity 7, the next generation authoring platform for developing, deploying, and growing games. Game ...
Digital twin architecture is the layered technical structure that connects a physical asset to its live virtual model: the sensors and connectivity that capture data from the real world, the systems ...
June was a big month for Unity games: both 33 Immortals and Zenless Zone Zero hit their full 1.0 releases, Unity sponsored Day of the Devs at Summer Games Fest — featuring world premieres from across ...
Product configurator software lets manufacturers and their customers build valid, made-to-order products by selecting from predefined options within a rules engine, with accurate pricing and ...
6000.0.61f1: Crash on tlsf_free when generating Font Atlas with SDF16 or SDF32 (UUM-141061) 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with ...