
Unity - Manual: AssetBundles
Dec 17, 2025 · An AssetBundle is an archive file that contains platform-specific non-code Assets (such as Models, Textures, Prefabs, Audio clips, and even entire Scenes) that Unity can load …
Unity Asset Bundles tips and pitfalls
Apr 16, 2024 · Learn about lesser-known aspects of Asset Bundles, with a focus on game performance, memory runtime usage, and general compatibility.
Unity Asset Bundles, Tips and Pitfalls - DEV Community
Mar 13, 2024 · When an Asset Bundle is loaded, Unity allocates internal buffers to store their serialized files into memory. Regular Asset Bundles contain one serialized file, while …
Unity - Manual: Introduction to AssetBundles
An AssetBundle is an archive file that you can use to group together assets to create downloadable content (DLC), or reduce the initial installation size of your application. You can …
Quick Start Bundle - Unity Asset Store
Unlock a bundle of top-rated assets, including tools for 2D and 3D design, FPS frameworks, RPG kits, and more—perfect for projects with minimal coding required.
AssetBundles – Unity Support Help Center
Why are assets in my Resources folder duplicated in my AssetBundles and how can I avoid that?
Unity - Manual: Building AssetBundles
There are several different BuildAssetBundleOptions that you can specify that have a variety of effects. See Scripting API Reference on BuildAssetBundleOptions for a table of all the options.
Unity - Manual: Introduction to AssetBundles
An AssetBundle is an archive file that you can use to group together assets to create downloadable content (DLC), or reduce the initial installation size of your application. You can …
The Best Assets for Game Making | Unity Asset Store
Discover the best assets for game making. Choose from our massive catalog of 2D, 3D models, SDKs, templates, and tools to speed up your game development process.
Introduction to AssetBundles - 2019.4 - Unity Learn
The Unity Addressable Asset System provides an easier way to handle assets. This reduces asset management overhead by simplifying content pack creation and deployment.